Here is a snapshot of some of the projects I have done that have kept the “human” at the center of the process.
The Tale of Trash
Tale of Trash is a brain-teaser game to get students to think deeply about how to reuse materials in multiple parts of our life. The point of the game is for players to talk about and reimagine how we can reuse trash in our everyday settings, through past and new experiences.
S.E.L Through Play
In a Data Visualization project, through a comparative analysis of social emotional learning (S.E.L) in US and Indian schools, I explored barriers to S.E.L in Indian schools and I identified intervention points and ideated on prototype solutions.